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This 6:20 min. tutorial shows how to create seamless textures with Omnitiles for use with GPU renderers like vrayRT / Octane render or for use in games engines like Unity, Unreal Engine and Stingray. Related Products
In this 20 min. Omnitiles tutorial you can learn how to create a Flemish Brickwall vray material with Omnitiles and Crossmap, create composite layers for displacement and reflection and assign different bricks to specific tiles in a bond pattern, resulting in a Flemish multi-brick material. You´ll also learn how to create a multi-layered displacement map […]
By today May 20, we have released some important updates of Walls & Tiles (v1.4), Crossmap (v1.4) and Mosaic (v1.1) together with the first 1.0 version of Material Manager Lite Edition. This is a milestone for us, as these updates show a direction that we are heading for, a clear step to more usability, flexibility […]
The making of REAL BOULDERS REAL BOULDERS is a new kind of products from VIZPARK with 3D models recreated from photos of real world stones. The following images and description shows how they were made and how much effort went into creating these realistic models. First we photographed many boulders in real world by taking […]
Welcome to the new VIZPARK 2.0 website After more than 3 years it was time to refresh our website and shop. Over the years the site has grown, too much, with some drawbacks in speed and user friendliness. So finally we updated the site, the server, the Design, and much more… Here is what´s new: […]
I´m very proud to announce this partnership with CGSociety, the leading online platform for digital artists. With over 100.000 members, CGSociety is the most important group of 3d artists in every kind of digital art, including very active forums, newsletters, tutorials, special features, galleries, portfolios and much more.
Kamil Malagowski has written a fantastic free script FILL MY SHELVES to help adding books to your bookshelves. You can easily modify the books to fit your desired look, from very clean and sorted to randomly chaotic.
Alex Scollay is a very talented and experienced 3ds max artist who currently works on a digital comic for tablets called VICKIS WISH. He was one of the first adopters of our 3ds max plugin COLOR EXTRACT which he uses extensively in his exciting project.