What are the differences, features, pros and cons in between the VIZPARK plugin products WALLS & TILES / OMNITILES / CROSSMAP and MOSAIC ?

PRODUCT

PLUGIN:
  • View options
    NEW 1.1.0

    Omnitiles

    5 out of 5
    From: 0.00 
  • View options
    NEW 1.5.1

    Walls & Tiles

    4.56 out of 5
    From: 0.00 
  • View options
    1.1.4

    Mosaic

    4 out of 5
    From: 0.00 
  • View options
    NEW 1.5.0

    Crossmap

    4.71 out of 5
    From: 0.00 

SHORT SUMMARY

SHORT DESCRIPTION:

FULL FLEXIBILITY – If you want full freedom in creating patterns, shapes and any type of floor or walls, Omnitiles is the choice. It requires some knowledge of how materials are created.

EASE OF USE – Walls & Tiles is available as scripted material which makes material creation and changing appearance very simple. Loading bitmaps is very fast and the material is ready in seconds.

SPECIAL MOSAIC – Creating Mosaic materials with the flexibility of Walls & Tiles. The scripted Mosaic material is as simple as Walls & Tiles, but specifically made for Mosaic materials.

THE HEART – Crossmap is used as base for all other plugins, but can be used for much more. If you want to distribute bitmaps on any type of geometry, this is the choice. The map for quick bitmap randomization on anything.

INCLUDED PLUGINS

√ included
not incl.
not incl.
√ included

not incl.
√ included
not incl.
√ included

not incl.
not incl.
√ included
√ included

not incl.
not incl.
not incl.
√ included

PLUGIN TYPE

Plugin Type:

MAP

material

material

MAP

INCLUDED TEXTURES

– Basic texture library
– Aged Walls texture pack
– Modern Walls texture pack
– Stone Floors texture pack
– Standard Walls texture pack

√ included
not incl.
not incl.
not incl.
not incl.

√ included
not incl.
not incl.
not incl.
not incl.

√ included
not incl.
not incl.
not incl.
not incl.

√ included
not incl.
not incl.
not incl.
not incl.

UNIQUE FEATURES

– Free Pattern Shapes
– Flexible Pattern Editor
– Create Custom bond patterns
– Preset patterns
– Statistics Information Rollout
– Real world mapping
– Per object mapping
– Separate x/y edges
– Color Correct Tiles only
– Probability per brick / tile
– RANDOMIZED sequence
– LINEAR sequence
– Create Mosaic patterns
– Blend orig. – proc. mortar
– Use map for the mortar

yes
yes
yes
80
no
no
yes
no
no
no
yes
yes
yes
yes
yes

no
no
yes
16
yes
yes
yes
yes
yes
yes
yes
yes
no
yes
yes

no
no
yes
no
no
no
yes
no
no
no
yes
no
yes
no
no

no
no
no
no
no
no
no
no
no
no
no
no
no
no
no

3Ds Max COMPATIBILITY

– 3Ds Max 2015
– 3Ds Max 2015
– 3Ds Max 2014
– 3Ds Max 2013
– 3Ds Max 2012
– 3Ds Max 2011
– 3Ds Max 2010
– 3Ds Max 2009
– 3Ds Max 9-2008
– 64 bit
– 32 bit

yes
yes
yes
yes
yes
no
no
no
no
yes
no

yes
yes
yes
yes
yes
yes
no
no
no
yes
yes

yes
yes
yes
yes
yes
yes
no
no
no
yes
yes

yes
yes
yes
yes
yes
yes
yes
no
no
yes
yes

SUPPORTED RENDERER

– vray 1.5 / 2.0 / 3.0 (not RT)
– Scanline and compatible
– mental ray (not iRay)
– Corona Render

yes
yes
no
yes

yes
yes
no
yes

yes
yes
no
yes (beta)

yes
yes
yes
yes

DISTRIBUTION MODES

– per Face
– per Face ID
– per Object
– per Object ID
– per Element
– per Omnitiles ID
– per BerconTile ID
– per Input Map
– per Material ID

no*
no*
no*
no*
no*
yes
no*
no*
no*

no*
no*
no*
no*
no*
no*
no*
no*
no*

no*
no*
no*
no*
no*
no*
no*
no*
no*

yes
yes
yes
yes
yes
no*
no*
yes
yes

PLUGIN & OTHER COMPATIBILITY

– Forest Pack Pro / Lite
– Multiscatter
– vray proxies (vr mesh)
– vray primitives (e.g. fur)
– mr proxies

no*
no*
no*
no*
no*

no*
no*
no*
no*
no*

no*
no*
no*
no*
no*

yes
yes
yes
yes
yes

PRODUCT

PLUGIN:

* feature is unique to Crossmap (which is included in all other three products)