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The galia melon includes two very detailed 3d models, each with its own textures. One full melon and one melon cut out piece. The models include diffuse, bump, displacement, and reflection maps. Each model is available as hires mesh and lowres mesh. For the hires models, Proxy files are included VRay and Mental Ray, in case you want to save RAM and polys in your scene. The scene files are prepared as 3Ds Max 2010 scenes including materials for VRay and Mental Ray.
two models: full melon and melon piece, all as hires and lores objects (with turbosmooth modifier applied)
photographed and hand edited 2048 x 2048 textures for each model
|Materials / Shader||
Ready to render VRay materials and Mental Ray materials
3Ds Max 2010 and above
VRay 1.5 SP5 and above, Mental Ray
VRay meshes, MR Proxies for high resolution meshes
|Poly count (hires models)||
full melon 159.740 / piece 109.838
|Poly count (lores models)||
full melon 760 / piece 476
50 MB (.zip archive including all scene files, textures and previews)
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