PLUGINS Complete

Save over 50%

The VIZ PLUGINS Bundle

Explore more possibilities with the full range of VIZPARK plugins for 3ds max



PLUGINS Complete is the full collection of VIZPARK plugins for architectural visualization in 3Ds Max, including the full range of shader tools, Material Manager Pro and four texture packs, a value of 639,- Euros in total. The bundle includes Automap & Automaterial, Walls & Tiles, Mosaic, Crossmap, Color Extract, Material Manager Pro and all Wall and Floor textures. If bought separately, all products sum up to 639 Euros. This PLUGINS Complete bundle will save you over 50%.

Newest addition to PLUGINS Complete: MATERIAL MANAGER PRO (November 24, 2016)


ALL VIZ PLUGINS

3Ds Max plugins for texturing and shading (a total value of 384 Euros)

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    1.1.1

    Automap

    4.75 out of 5
    From: 0.00 
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    1.2.8

    Color Extract

    4.67 out of 5
    From: 0.00 
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    1.5.0

    Crossmap

    4.71 out of 5
    From: 0.00 
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    1.1.4

    Mosaic

    4 out of 5
    From: 0.00 
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    NEW 1.1.2

    Omnitiles

    5 out of 5
    From: 0.00 
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    NEW 1.5.2

    Walls & Tiles

    4.56 out of 5
    From: 0.00 

AUTOMAP with AUTOMATERIAL is a set of 3Ds Max plugins that make material creation based on bitmaps a very simple matter. AUTOMAP extracts height maps, specular maps and diffuse maps based on photographs.

COLOR EXTRACT extracts up to 100 colors from any photo and randomly assigns them to objects, object elements or even procedural maps in 3Ds Max. Just load any photo, extract colors and your material is ready.

CROSSMAP is a 3Ds Max shader that randomly distributes bitmaps on geometry (objects, elements, faces etc.), for example leaves on trees, grass, gravel, stones, flowers, wood fences and many more.

MOSAIC is a very easy-to-use 3ds max material that creates procedural mosaic walls and floors based on multiple single bitmaps by matching the average bitmap colors to the colors of a source map.

OMNITILES frees patterns from the chains of square tiles. With the pattern editor, you can create any shape and virtually unlimited types of patterns in 3Ds Max® or for use within game engines.

WALLS & TILES is a very easy-to-use 3ds max material that creates procedural walls and floors based on multiple single bitmaps. Now including ALL WALLS with 75 walls and floor multitextures.

Automap GUI

Automaterial GUI

Crossmap 1.3 GUI
Mosaic 0.9.4 beta user interface
Omnitiles v1.0 GUI
Walls & Tiles v1.2 GUI



MATERIAL MANAGER PRO

The easiest way to organize materials (a total value of 99 Euros)

VP Material Manager Pro

The MATERIAL MANAGER PRO is a new innovative tool to organize materials, maps and bitmaps within 3DS MAX® in ways never possible before. Material presets can now have ATTRIBUTES that can easily be filtered with the integrated attribute filters. Add multiple previews per preset, write comments, rate presets and select your favorites. Managing presets was never easier or faster. Besides finding and loading presets much faster, MATERIAL MANAGER also manages bitmaps in a completely new way. MATERIAL MANAGER stores bitmaps in a central library database to ensure that bitmaps are found when materials are loaded. Really, who wants to loose time by re-locating lost bitmaps …

More about Material Manager Pro ...

All four TEXTURE PACKS from Walls & Tiles Complete:

Multitextures for the plugins (a total value of 156 Euros)

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    Aged Walls

    5 out of 5
    49.00  excl. VAT
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    Modern Walls

    5 out of 5
    49.00  excl. VAT
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    Standard Walls

    5 out of 5
    49.00  excl. VAT
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    Stone Floors

    5 out of 5
    49.00  excl. VAT

Changelog

PLUGINS Complete – Changelog

Version 1.1.1 (June 26, 2017)

– [WALLS & TILES 1.5.1] Fixed various potential crashes with Max 2017
– [MOSAIC 1.1.4] Fixed various potential crashes with Max 2017
– [CROSSMAP 1.4.9.7] Fixed a problem with logging that could lead to a crash in combination with Walls & Tiles

Version 1.1.0 (May 26, 2017)

– NEW: Support for Max 2018
– NEW: More intuitive and easy to use license system
– NEW: VP License Manager application
– NEW: Material Manager Pro 1.2.5 (Changelog)
– NEW: Crossmap 1.4.9 (Changelog)
– NEW: Omnitiles 1.1.0 (Changelog)
– NEW: Mosaic 1.1.3 (Changelog)
– NEW: Color Extract 1.2.8 (Changelog)
– NEW: Automap 1.1.1 (Changelog)

Version 1.0.0 (Januar, 2015)

PLUGINS Complete - Frequently Asked Questions

PLUGINS Complete is a set of plugins for 3Ds Max only, which includes all VIZPARK plugins, materials, related textures and shader plugins for easy and flexible material creation.

VP COMPLETE - 3DS MAX or - GROWFX includes all of the above plugins, PLUS all VP 3D MODELS, HDRI SKYDOMES and SCENES. So, PLUGINS Complete is for everyone who needs flexible materials in 3Ds Max, while VP COMPLETE adds many more models, skydomes and textures.

PLUGINS Complete comes with one license for each plugin. Each license can be activated on one computer at a time, but it can be released and transferred to a different computer easily. The number of transfers is not limited, but the user transferring the license should always be the same, since the same user account is required for the use and transfer of licenses.

Mental Ray is a whole individual renderer, now owned by NVIDIA. Developing for mental ray requires a different development than for vray, corona and scanline. Only Automap, Crossmap and Color Extract and Material Manager support mental ray, but not Omnitiles, Walls & Tiles and Mosaic. Most likely these will not support mental ray in the future, since mental ray has been dropped as the default renderer in 3Ds Max, replaced by arnold.

We are considering to develop our plugins for other platforms as well and the more request we receive the more likely we will decide to go this step. Such a decision is not easy though, since developing for some platforms means a huge effort which makes only sense if enough customers will buy these versions. Cinema 4D is requested quite often, so this is the platform we are considering the most, even if it means to develop for Mac OS and as well.

Renderer

V-Ray, Scanline, Corona Renderer

3D Format

3Ds Max

Supported 3Ds Max versions

3Ds Max 2013, 2014, 2015, 2016, 2017

Download

All-in-One installer for all plugins, additional installers and downloads for materials, textures and preset libraries in Material Manager Pro

Share your thoughts!

4.5 out of 5 stars

2 reviews

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What others are saying

  1. Mahefa

    Question

    Is it compatible with Max 15 16 17 and VRAY 3.3 and 3.4 ? Thanks

    (0) (0)

    Something wrong with this post? Thanks for letting us know. If you can point us in the right direction...

    • VIZPARK

      Admin

      Yes, our plugins are compatible with Max 2012 – 2017 at the moment with support for vray 3.x.

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      Something wrong with this post? Thanks for letting us know. If you can point us in the right direction...

  2. Bogdan

    Question

    We are interested in this, but are all these maps/plugins supported in Vray RT ? We only use VrayRT.
    Thank you.

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    Something wrong with this post? Thanks for letting us know. If you can point us in the right direction...

    • VIZPARK

      Admin

      I´m sorry but V-Ray RT is not supported by our plugins. Since RT uses the GPU the code is different from the standard code and this we would need to develop special versions for RT (which we haven´t yet). However, you can use the render-to-maps feature in Walls & Tiles to create a new materials with rendered textures and this material can be used for RT. You can also use Omnitiles to create textures and then render these with the normal render maps feature for use in V-Ray RT or other GPU renderers. Of course this is not ideal, but you would still get more flexibility when creating tiled materials.

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  3. 3DCR

    5 out of 5 This is some serious plugin bundle

    Using a competitor software for a long time i never really looked into Vizpark, but as the competition announced some time ago that they are going out of business i started looking for alternatives. Long story short i decided to go with Walls & Tiles. At the end i bought the complete plugin bundle as some of the other plugins took my attention too.
    Long story short, those plugins are worth every cent. If you need to speed up your workflow, then this is the bundle you should go with.

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  4. ChristopherM

    4 out of 5

    Great bundle to get started. Everything you need is right here. Can make your own texture with the right maps, or make some cool effects with Mosiac. Good worth for the money as these tools will speed up your workflow. Totally recommends this package

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