Sidewalk I

Free!


Sidewalk I is a set of highly detailed textures for architectural visualization. The set includes fully tileable 4k textures (4096 x 4096) with diffuse, bump, displacement and reflection layers plus 6 individual sets of single stone tiles for use with Crossmap and BerconTile. The tileable textures cover an area of 5×5 meters.


*All images rendered with 3Ds Max and VRay 2.1


TILEABLE TEXTURE EXAMPLE

DIFFUSE
Sidewalk I (tileable) diffuse
REFLECTION
Sidewalk I (tileable) reflection
BUMP
Sidewalk I (tileable) bump
DISPLACEMENT
Sidewalk I (tileable) displacement

* example images are reduced to 512×512 pixel. Original textures are 4096 x 4096 pixel!

FULL RESOLUTION EXAMPLES

Sidewalk I tileable full resolution (cut out)
FULLRES TILEABLE TEXTURE (CUT OUT)
Sidewalk I single tile full resolution (cut out)
FULLRES SINGLE BRICK (CUT OUT)


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Sidewalk I is a set of highly detailed textures for architectural visualization. The set includes fully tileable 4k textures (4096 x 4096) with diffuse, bump, displacement and reflection layers plus 6 individual sets of single stone tiles for use with Crossmap and BerconTile. The tileable textures cover an area of 5×5 meters.

Additional Information

Compatibility

compatible with all major 3D packages (not limited to 3Ds max)

Textures

Tileable textures for diffuse, bump, reflection, displacement

Real-world-size

5m x 5m

Texture-resolution

4096 x 4096 pixel

Layers

diffuse, bump, reflection, displacement

Tileable

horizontally and vertically

Individual-tiles

5 (each with diff, bump, reflection and displacement layers)

Materials

3Ds max vray, standard and vray, standard with Crossmap

File-format

PNG 24bit (8 bit per color channel)

Download

106 MB zip file (contains preview renderings, tileable textures, individual bricks and materials)

5.00 out of 5

1 review for Sidewalk I

  1. 5 out of 5

    (verified owner) – :

    This is a test review

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