COLOR EXTRACT CHANGELOG
for Color Extract 3Ds Max plugin
Version 1.2.8 (April 04, 2019)
- Support for 3Ds Max 2020
- Material Manager 1.3.3 Update
Version 1.2.8 (May 25, 2017)
- Support for Max 2018
- Switch to a new simpler and more userfriendly licensing system
Version 1.2.5 (February 27, 2017)
- Fixed wrong colour selection after reloading a scene which contains skipped colours
Version 1.2.4 (December 13, 2016)
- Added RailClone support for VRay
Version 1.2.3 (September 12, 2016)
- Fixed some UI controls being misconnected causing wrong Material Manager updates
Version 1.2.2 (August 04, 2016)
Version 1.2.2 (March 08, 2016)
- Potential crashes when loading presets from Material Manager
- Crash when loading a Preset that is set to VRay Instance into Omnitiles
- Improved logging
Version 1.2.1 (November 17, 2015)
- Crash with certain modes in map preview mode
- Crash when trying inverse sorts
- Occational crash with licensing
Version 1.2.0 (September 21, 2015)
- Material Manager integration
- 70 new library presets
- Add single colors
- Support for 3DS MAX 2016
- Added online check for new version
- Changed licensing/copy protection system now allows far more flexible licensing including a floating license model
- Also allows now a 14 days complete unrestricted trial period
Version 1.1.9 (November 04, 2012)
- Fixed PerElement and PerFace for polyObjects to work correctly in mental ray
- Fixed PerFace distribution in mental ray
Version 1.1.8 (October 17, 2012)
- Added vray instance primitives support (e.g. on vrayFur for gras, carpets etc.)
- Added vray Multiscatter support
- Problem when activating with serial containing a white space at the end
Version 1.1.6 (July 28, 2012)
- Added global Hue/Saturation/Value modification
- Added Tile mapping mode
- Added BerconTile input mapping support (mental ray does not support this)
- Added automatic color harmonization using 7 different selectable color harmony modes
- Added inverse color ordering
- Added inverse luminance ordering
- IMPROVEMENT: Source bitmap should now appear in the 3dsmax asset tracker
- IMPROVEMENT: Changed some UI elements and naming
- Fixed occational crash in material render when using per object mapping mode
- Fixed crash in 3dsmax2013 plugin version
Version 1.0.12.0 (Mai 02, 2012)
- Added 3ds max 2013 plugin versions
- Added max colors extracted information
- Fixed potential crash when the image has less colors than the numbers it tries to extract especially likely to happen in 8bit color-indexed images
- Fixed Distributed rendering VRay spawner crash when reference bitmap can not be located by the render slave
- Fixed that not the whole image will be taken into account for color extraction when image has a certain aspect ratio and dimensions are bigger than 256^2
- Fixed that no colors appear anymore when reducing the # of colors to zero using skip colors
Version 1.0.10.0 (March 10, 2012)