Material Manager – Changelog

Version 1.3.3 (April 04, 2019)

  • Support for 3Ds Max 2020

Version 1.3.2 (September 12, 2018)

  • Option to keep maps stored in their original location (when saving new presets).
  • A crash when scrolling enlarged previews quickly.
  • Importing .mmp files of presets without thumbnail.
  • A crash when changing search text rapidly.
  • An imported preset will not appear in the list in some cases
  • Changing sort order would not refresh preset list.
  • Crash when right clicking on an empty area.

Version 1.3.1 (July 06, 2018)

  • V-Ray Next compatibility
  • Corona 2.0 compatibility
  • [INSTALLER]: Support for 3ds Max 2019
  • A crash in DBMerger.exe in some situations.
  • Crashes while saving in the German version of 3ds Max.
  • KNOWN ISSUE: The original 3ds Max 2019 (pre updates) introduced a bug that limits Material Manager's load/save functionality. This issue is fixed in the first 3ds Max 2019.1 update.

Version 1.3.0 (January 23, 2018)

NEW NEW
NEW NEW NEW FIX
  • LE and Pro are now combined in one binary, no need to re-install when going from LE to Pro
  • Optimized database to improve performance, especially for databases with many presets (NOTE: updating to this version might take a bit longer than usual due to database updates)
  • Added support for network connections through a proxy server
  • Added option to filter local/online/Vizpark presets
  • [PRO] TeamWork mode now uses a PostgreSQL database backend for improved performance
  • Some minor bug fixes

Version 1.2.5 (May 25, 2017)

  • Support for 3Ds Max 2018

Version 1.2.4 (March 14, 2017)

  • Support for FStorm Render (v1.1.6 required)
  • Replaced ART renderer with FStorm renderer in attributes list
  • You can now right click the image in the inspector to get the preset context menu
  • You can now drag the image in the inspector to start the preset drag and drop
  • Random 3Ds Max crashes when Material Manager is installed

Version 1.2.3 (February 07, 2017)

  • Maxscript error occuring when loading some 3ds Max scenes
  • Improved handling of deleted online library presets
  • Online library updates would fail on some system locales
  • [PRO] Fixed handling of UNC database path in database utilities (affects installers)
  • [PRO] Fixed preset validation before uploading. You now have to select at least 5 attributes that are not user attributes to be able to upload.

Version 1.2.2 (December 13, 2016)

  • Preset online information not showing for uploaded presets only for downloaded ones
  • Some drag and drop related issues
  • [PRO] Fixed handling of UNC database path in team work mode
  • Clicking preset thumbanil will not start preset rename, only clikcing the preset name

Version 1.2.1 (November 29, 2016)

  • Download wouldn’t start when a message box with information about download limit is shown
  • The “Online” tab in preferences has been renamed to “User Library”
  • [PRO] Made the message when license has expired more user friendly

Version 1.2.0 (November 21, 2016)

  • Added drag and drop support. Currently only from Material Manager to viewport and material slots in compact material editor
  • Added macroscript to open manager directly
  • Added help buttons, menu and about window
  • Added support for Arnold renderer
  • Added an indicator to the user library icon to indicate when a user is logged in
  • Added new licensing system with perpetual and subscription options
  • The selected objects section in the save materials list will not show duplicate materials
  • Material Manager will warn about missing maps when trying to save a preset
  • Exporting and uploading of presets with missing maps is no longer possible
  • Changed macroscript icons
  • Changed the look of the user library updates counter
  • Updated Maxwell thumbanil scene
  • Some issue caused when trying to download many presets at once
  • Improved performance of the save materials list
  • Clicking download button when preset is selected would start preset rename instead of download
  • Crash when dragging from the preset name field while in preset name editing mode
  • “Uploading” text was cropped when uploading preset

Version 1.1.9.7 (October 29, 2016)

  • Preset list would not update after importing materials
  • [PRO] Beta expiration extended to end of November

Version 1.1.9.6 (September 30, 2016)

  • [PRO] Beta expiration extended to end of October
  • Improved performance of UI while performing background operations (import/export/download/upload)
  • Downloading a few presets at the same time would often fail (a fail message would appear)
  • Typing in text fields would sometime perform the 3ds Max actions associated with those keyborad keys instaed of actually typing
  • Saving Automaterial Corona preset would show as an Automap preset

Version 1.1.9.5 (September 01, 2016)

  • [PRO] Beta expiration extended to end of September
  • Made some performance optimization related to the database access
  • Imported presets are marked as online presets
  • Material Manager would freeze when selecting/deselecting an attribute in some cases
  • Max crash when opening Material Manager in some cases
  • [INSTALLER] After installing for current user only, when installing Material Manager for a second plugin, the library files were always being copied to the default location, ignoring custom library path
  • [INSTALLER] Canceling folder selection for custom library path would put “error” in the path

Version 1.1.9.4 (July 27, 2016)

  • [PRO] CHANGE: Beta expiration extended to end of August
  • A maxscript error in some cases related to getting maps and materials from SME

Version 1.1.9.3 (June 29, 2016)

  • Maxscript API Documentation
  • Added support for ART renderer (Max 2017 only)
  • Thumbnail render settings are now set using .rps files
  • [PRO] CHANGE: Beta expiration extended to end of July
  • Some issues with thumbnail rendering
  • Update User Rating directly after submitting vote
  • importing from XML didn’t import multiple previews, just the main thumbnail
  • Wrong Preset Thumbnail Size
  • Dark render due to exposure control settings
  • Temporary render quality settings would not be restored when thumbnail render is done
  • Trying to render a thumbnail using Octane would cause a crash
  • VP Logo Strip Missing in Corona Thumbnail Scene
  • Assigning Omnitiles map to slots in slate material editor using Material Manager Creates Empty Copy
  • KNOWN ISSUE: This fix for Omnitiles maps assigned in slate material editor works only in max 2014 and later

Version 1.1.9.1 (May 31, 2016)

  • [PRO]: 20 User attributes – define and edit your own attributes
  • Added more attributes: Fabric, Soil, Rock, Plaster, Sharp, Furry, Scratched, Painted, Simple, Worn, Orange, Violet, ART, Arnold
  • Right-Click on PLUGIN type will deselect others (solo function)
  • Beta expiration extended to end of June
  • Increased attribute area by 2 rows each column
  • Updated application icon to the new installer icon
  • Multi previews not exported with mmp export
  • Cannot import .mat libraries with 1.1.9.0
  • Removed progress bar animation while importing 3Ds Max material library to improve performance
  • KNOWN ISSUE: Missing thumbnail scenes for new renderer additions ART and Arnold

Version 1.1.8.2 (May 25, 2016)

  • NEW: Support for 3Ds Max 2017

Version 1.1.8 (April 26, 2016)

  • Support for team work – sharing a single database and library between multiple users
  • Material Manager now stores user preferences per user
  • Import .mat libraries
  • Export and Import presets directly from MM in proprietary “.mmp” format for better exchange
  • Re-Render thumbnail previews
  • Updated render settings for V-Ray and Scanline
  • Remember last sort by setting
  • Attached attributes are now updated when setting/unsetting attributes for selected presets
  • Limit minimum columns width in List view
  • Mouse over hint wrong on import .mat button
  • Beta expiration extended to end of May

Version 1.1.7 (March 08, 2016)

  • Option to add multiple previews per preset
  • Cloth thumbnails for fabric materials (separate download)
  • Video tutorial on how to create custom thumbnails

Version 1.1.6 (February 25, 2016)

  • Support for Octane Render, THEA, Maxwell Render and Redshift
  • Optimized shaderball that supports translucent materials
  • Option to use custom thumbnail scene files
  • Use custom thumbnail scene files for each renderer
  • Check for minimum requirements before uploading (attributes, thumbnail)
  • Animate blur effect when opening preference window
  • Three quality settings for thumbnail preview rendering (Fast, Good, High)
  • Add message about updates when clicking „CHECK NOW“ button
  • Support for non-square thumbnail previews (display is cropped in gallery and inspector)
  • Wrong gamma thumbnail previews
  • Cannot save material presets from Slate material editor
  • Expiration date check
  • Crash in some situations caused by trying to write to the error log file while it is locked
  • CHANGED: Beta expiration extended to end of March
  • KNOWN ISSUE: Saving an Octane preset will always create black thumbnail (can be replaced manually)
  • KNOWN ISSUE: Thea render doesn’t seem to stop rendering the thumbnail.
  • KNOWN ISSUE: Render quality settings are currently only implemented for VRay and Corona

Version 1.1.5 (February 11, 2016)

  • Slowdown (max appears to be frozen for a long time) when loading presets, experienced by some users
  • ENHANCEMENT: Changed type “General” to “Generic” (Pro version only)

Version 1.1.4 (January 13, 2016)

  • Implemented option to save a preset without a thumbnail (Currently only when saving using the macroscript tool)
  • Implemented option to replace a preset’s thumbnail – Available by right-clicking a preset (bottom option in the menu)
  • A preset with no thumbnail will now show the default VP logo in gallery and list views
  • Updating the online library would fail in MM LE
  • Email address with hyphen (-) in it would not allow to click the send button in the bug report dialog (Pro version only).
  • ENHANCEMENT: Preset not compatible message now showing 3ds Max version

Version 1.1.1 (November 17, 2015)

  • Added Stay always on top in preferences UI
  • Some max crashes related to Material Manager
  • Assign to selection always pops up a message “You must download…”
  • Still showing “not logged in” after Logging in
  • Number of downloads = 0
  • Spelling Mistake in Load Preset Error Message

Version 1.1.0 (October 21, 2015)

  • Added USER LIBRARY feature
  • Upload/Share/Download presets in the User Library
  • ENHANCEMENT: User Interface optimizations
  • ENHANCEMENT: Optimized vray render settings when saving a preset
  • FIX: Several bug fixes

Version 1.0.1 (September 22, 2015)

  • Support for Corona 1.2.x
  • Some crashes in rare situations
  • Some minor bugs

Version 1.0.0 (May 30, 2015)

  • First official release

Version 0.9.8.1 (May 16, 2015)

  • Fixed an issue with the database preparation script.
  • Fixed: Bug report VPMM-80 – Remove “assign to selection” function for maps (dot.net error
  • Improved error handling for DatabaseUpdater and LibraryMerger
  • Change author to VIZPARK for Walls & Tiles presets
  • Renamed attribute stucco to concrete
  • Added 2 columns to the bundle table
  • Added an is_dummy column to the preset table
  • Added “Corona Version” additional property definition

Version 0.9.11 (May 18, 2015)

  • Fixed: crash introduced in version 0.9.8 in 3ds Max 2012 and earlier
  • Implemented: Enhancement VPMM-106 – MM Version Not Shown

Version 0.9.8 (May 16, 2015)

  • NEW: Feature request VPMM-95 – Autoselect Renderer filter based on current renderer
  • Bug report VPMM-101 – load preset from within Crossmap will not take preset name
  • Bug report VPMM-65 – ESC on preview render causes max to crash
  • Feature request VPMM-3 – Auto-Attribute renderer when saving a preset
  • Changed: Loaded preset is renamed to use the actual preset name in the DB (instead of keeping it the way it was saved)
  • ENHANCEMENT: Enhancement VPMM-50 – Figure out a way to handle supported software versions

Version 0.9.7 (May 15, 2015)

  • Implemented: Enhancement VPMM-100 – Hide “+” button and small thumbnail Icon until 1.0
  • Bug report VPMM-107 – Load preset from MOSAIC (Corona) opens MM in Crossmap mode
  • Bug report VPMM-108 – Saving a preset with Mosaic (Corona) sets wrong plugin type
  • Some issues with installer compilation automation
  • Restored border around attribute filter buttons for attributes that are assigned to selected presets, and changed the border color
  • Added implementation of bundles when preparing the database for inclusion in the installer
  • Updated thumbnail scene files
  • Implemented: Enhancement VPMM-52 INSTALLER: license agreements for 3rd party libs

Version 0.9.4 (May 11, 2015)

  • Corona renderer settings: turned off setting render time limit
  • Online updater checker would show the window even if the online version was the same or older than the current version
  • ENHANCEMENT: VPMM-91 – Additional property “Material type”
  • CHANGE: Updated scanline renderer thumbnail scene

Version 0.9.3 (May 10, 2015)

  • Gamma problem with saved thumbnails too dark
  • 3DS MAX freeze when creating the thumbnail using corona renderer
  • ENHANCEMENT: Updated thumbnail scene files

Version 0.9.2 (May 08, 2015)

  • Saving of material presets causing a freeze
  • Load Walls & Tiles Corona materials not showing correct presets
  • Added correct online XML file for update check

Version 0.9.1 (May 07, 2015)

  • Added support for 3DS MAX 2016
  • VPMM-66 – Check for update – online
  • New MATERIAL and MAP types
  • ENHANCEMENT: VPMM-74 – Add LITE EDITION in header
  • ENHANCEMENT: VPMM-87 – Draw selection on name editing in gallery and list view
  • ENHANCEMENT: VPMM-78 – Custom attributes for Crossmap
  • ENHANCEMENT: VPMM-89 – Hide X button in search field when search field is empty.
  • ENHANCEMENT: VPMM-85 – Default window size too small
  • ENHANCEMENT: VPMM-68 – (temporarily) disable BORDER on set attributes
  • CHANGE: disabled turning off gamma setting when rendering thumbnail
  • Deactivated blur value set to 0.01 on creation of plugin
  • Compatibility with version 1.4 of crossmap
  • Corona setting progressive_timeLimit
  • VPMM-57 – avoid loading wrong materials depending on renderer