COLOR EXTRACT extracts up to 100 colors from any photo and randomly assigns them to objects, object elements or even procedural maps in 3Ds Max. Just load any photo, extract colors, select distribution mode and render.
What is Color Extract ?
AND WHAT IS IT GOOD FOR ?
It has never been faster before to create or assign multiple colors at once. And it has never been easier to exchange and use multiple natural colors from photos before.
Whenever you need to enrich your scene with many colors to get more realism in your scene, Color Extracts helps to assign multiple colors at once just by extracting up to 100 colors from any bitmap and assigning these to geometry. The selection of distribution modes in Color Extract includes options from randomizing colors to objects, elements, faces as well as using BerconTile for colored tiles and Forest Pack Pro or Multiscatter for more colors on scattered objects.
The Rich Color Enhancer
FROM PHOTOS TO COLORS
COLOR EXTRACT starts where one color ends. Any bitmap can be used to extract up to 100 most common colors from the bitmap. These colors can be used to randomize any material, map, object´s color or other map channel to enhance richness and create more variation in a scene. It´s as simple as loading a bitmap, assigning a distribution mode and rendering.
RANDOMIZE COLORS ON ANYTHING
MATERIAL MANAGER Lite Edition
COLOR EXTRACT includes the Material Manager Lite Edition, which makes preset handling a very fast and easy task. Material Manager is directly connected to Color Extract so that loading, saving and changing presets can be done in a single tool. Forget about missing bitmaps, forget about searching through folders, once you know the benefits of Material Manager, you won´t want to live without it anymore.
The COLOR EXTRACT library includes 70 presets of color sets for use as grass, leaves, stones, wood, skies or even unusual use for lights and many more.
- Extract up to 100 colors from any bitmap
- Random distribution on multiple objects, elements or faces of an object in ONE material
- Extend existing procedural maps with more colors
- 70 color presets included with Material Manager LE
- Add single colors and build your own color set
- Sort by luminance, color, count
- Works with Forest Pack from iToo Software and Multiscatter
- Unlimited rendernodes included
- NEW in 1.2: Add single colors
- NEW in 1.2: Material Manager Lite Edition
- NEW in 1.2: 70 new color presets
- NEW in 1.2: 14 day full featured demo mode
REFERENCE GUIDE AND TUTORIALS
The COLOR EXTRACT online reference guide includes a detailed description of each parameter with rendered examples of the most important parameters and their results. For more information, please take a look at the reference guide.
The reference guide is also available through a link from within the Color Extract user interface header.
If you are stuck, you can also use the DIRECT SUPPORT form and send us your request.
Color Extract is included in