GrowFX is the most advanced plant generator plug-in for Autodesk® 3ds Max® by the developer Exlevel, allowing you to create and animate any plant procedurally. GrowFX creates broad-leaf, coniferous and palm trees, flowers, ivy and other kinds of foliage. Featuring unique modeling tools, GrowFX lets you create creeping plants, winding themselves around objects of a scene, sheared plants of any shape.
GrowFX allows you to create extremely realistic trees thanks to a special technology named “Meta mesh“. With Meta mesh, it is possible to combine a trunk and branches into a single surface with smooth transitions at the points of contact. Meta mesh can also create tree trunks of any shape.
Grass and woodlands
One GrowFX object can be used to create a single plant or a group of plants. You can do it by distributing either by specified start points, or from a surface of an object. In case of distribution from an object surface, values of some parameters can be controlled by texture maps. For example, maps can control density of plants, height of plants, etc.
Climbing and trailing plants
The direction modifier named “Object reaction” allows you to create a variety of climbing and trailing plants by using path reaction (reflection / magnetic) to other objects of a scene. Moreover, reactions can help you create plants growing around different obstacles or plants in closed places.
Plants of any shape
The direction modifier named “Object slice” allows you to create sheared plants of any shape. In doing so, you can make use of standard shapes from helper objects of the Exlevel category, including plane, box, sphere, as well as a shape of any other geometric object of a scene. GrowFX allows users to specify any shape for stems and branches. This can be achieved thanks to splines, using the Spline direction modifier. In doing so, you can use interpolation between different splines, creating smooth transitions from one shape to another.
Wind and growth animation
You can animate almost all parameters and create any plant animation: growth, wind, etc. It’s also possible to use the Affects mechanism to get specific parameters to influence others, so that you do not have to configure animation by hand. For example, you can set up a dependency of the length of main branches from the overall height of a tree, and dependency of small flowers from the length of main branches. Then it’ll be enough to animate a tree height to create a fully-fledged animation of a growing plant.
Nature never repeats. That´s why variation (VIZPARK´s credo) is more natural than repetition. With GrowFX and VIZPARK plants you can easily create new random variations of a plant just by clicking the NEW button of the random seed parameter. It was never easier to create your own plant variations.
VIZPARK offers separate libraries of trees, flowers and grass to be used with GrowFX out of the box. Our plant products are created with ready-to-render materials for a range of renderers. The combination of GrowFX with our plants is perfect to get quick results in no time plus highest flexibility for animation and more variation.VIZPARK´s GrowFX compatible plants ...
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