Creating wall and tile materials was never easier. WALLS & TILES is a very easy-to-use 3ds max material that creates procedural walls and floors based on multiple single bitmaps. The auto-loader loads bitmaps from a folder into the corresponding layers for bump, diffuse, reflection and displacement, without the need to manually load every single bitmap by hand. Once loaded, you can select one of 16 bond patterns, set the size, randomize position, color and surface, and you are ready to go. The Real-World mapping mode simplifies the use of wall textures in scenes by eliminating the need for individual uv-mapping per object. If you want to create bond patterns with a repeating pattern, just use the Linear Sequence instead of randomized distribution. For more information, please take a look at the reference guide.
What is Walls & Tiles ?
AND WHAT IS IT GOOD FOR ?
WALLS & TILES is a 3DS MAX® material plugin that any architect or 3D visualization artist will love. Unlike static bitmap textures, Walls & Tiles is a flexible material which can CHANGE BOND PATTERNS, REPLACE BRICKS, MIX DIFFERENT BRICKS, CHANGE MORTAR, RANDOMIZE COLORS and much more. With the newly integrated MATERIAL MANAGER, loading and managing materials is easier than ever.
Whatever needs an architect or 3D artist might have, Walls & Tiles offers unprecedented flexibility and ease-of-use with the creation of wall and floor materials for any kind of building.
Random Walls and Floors
NO MORE REPETITION
When using standard bitmaps to create walls or floors, in most cases REPETITION will be visible, resulting in an unrealistic and unwanted effect in a image. Avoiding this repetition would require a very large bitmap, which again uses a lot of RAM in high resolution. Besides, such textures are difficult to get anyway.
Walls & Tiles uses random algorithms to distribute bricks or tiles in a pattern. Using this method not only SAVES RAM but it also avoids visible REPETITION, resulting in a more realistic look.
Flexible Patterns
CHANGE BOND PATTERNS ON THE FLY

With Walls & Tiles you are not limited to the BOND PATTERN from your bitmap texture. You can choose from 16 different bond patterns for brick walls, tiled floors or interior wall tiles. With any set of brick or stone floor multi-textures, the patterns can be changed on the fly.
The included bond patterns offer a wide variety of standard bonds for many kinds of walls and floors, found in old ancient buildings, modern architecture, large buildings, standard houses and even interior floor tiles.
The integrated CUSTOM BOND can be used to create your own bond patterns, if required. More information can be found in the REFERENCE GUIDE.
Randomization
RANDOMIZE COLOR, POSITION, SURFACE
Bricks can further be changed randomly: Diffuse maps can be varied by randomizing HUE, SATURATION, VALUE for every brick. BUMP levels, REFLECTION levels and DISPLACEMENT levels can be randomized to get more surface variation and ROTATION, SIZE, POSITION and WIDTH can be randomized to avoid straight lines.
As a result, even with few or even only one bitmap, a large random wall or floor can be created.
Material Manager Lite Edition
EASY HANDLING OF MATERIALS
WALLS & TILES includes the new Material Manager Lite Edition, which makes preset handling a very fast and easy task. Material Manager is directly connected to Walls & Tiles so that loading, saving and maintaining presets can be done in a single tool. Forget about missing bitmaps, forget about searching through folders, once you know the benefits of Material Manager, you won´t want to live without it anymore.
Included Basic Library
10 MULTITEXTURES OF BRICKS AND TILES
The included library in the STANDARD version of Walls & Tiles include 12 high quality multi-texture sets for interior tiles and brick walls. The textures are all hand-edited and include layers for DIFFUSE, BUMP, DISPLACEMENT, REFLECTION and ALPHA layers. All multitextures available as VRAY MATERIALS, CORONA MATERIALS or SCANLINE materials through Material Manager.

Roeben Accum
from Standard Walls

Roeben Buckingham
from Standard Walls

Roeben Neumarkt II
from Standard Walls

China Hutong
from Aged Walls

Berlin Short
from Aged Walls

Big White
from Modern Walls

Bikeway
from Stone Floors

Cobblestones I
from Stone Floors

Roman Mosaic
from Stone Floors

Sidewalk I
from Stone Floors
MORE MULTITEXTURES FOR WALLS & TILES
Extend Walls & Tiles with more texture and materials
WALLS & TILES REFERENCE GUIDE
The WALLS & TILES online reference guide includes a detailed description of each parameter with rendered examples of the most important parameters and their results. For more information, please take a look at the reference guide below.
The reference guide is also available through a link from within the Walls & Tiles GUI help window.
More information and help is available in the TUTORIALS section and through our DIRECT SUPPORT ticket system. Submit a ticket and we will help you.
Walls & Tiles - Online Reference GuideWalls & Tiles is included in
s1987 –
Resultados asombrosos! muy reales y fácil e intuitivo de usar
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Francisco Javier –
Very easy and fast to use. Very realistic results. Highly recommended
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Question
Selvir (verified owner) –
Hi I just Downloaded DEMO to test it before we go ahead and purchase full version. All our jobs require use of Manufacturer Bricks ( Austral, Boral, PGH ect… ) for our clients job. so how do we apply / create / use Manufacturer Brick Texture ? Do you provide / sell any of those Manufacturer Brick Patterns / textures / colours ?
Regards
S.Z
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mirambek –
In the architectural visualization it is very important to show the quality of the material of the walls and tiles, which is very hard to put himself. And here this plugin is very helpful in this. Also here except the correct setting material, also have a large selection of ready-made materials. This saves valuable time and do not look for material on the Internet and set up.
Just I put the material and confident that it will give the correct result !
I advise everyone.
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Admin VIZPARK (verified owner) –
Hi Selvir, we provide brick textures from the German manufacturer ROEBEN (see here: http://www.roeben.com/en/home_4_93.html) and the texture pack is called STANDARD WALLS (see here: https://www.vizpark.com/shop/standard-walls/). In order to use other textures from manufacturers, you would need to have their textures as multitextures, which means you need one bitmap per brick and layer and multiple variations of this type of brick, so you can modify patterns, randomization etc. Does this answer your questions ?
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modarchitects (verified owner) –
This product seems to me is a fantastic one. More participants and users should perticipate by the material manager. Because global zone wise the materials differ. This plugin along with pro can make a monopoly contribution to the 3d
industry.
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Question
mogamma (verified owner) –
My only issue is that its dependent on displacement map. The bump map alone doesn’t work to give the grout vs brick effect, (which I think is something to do with the Bercon tiles). But with scenes of lots of mid ground multi texture materials, displacement gets really heavy AND unnecessary when a good old fashioned bump map would do the trick. Anyone else having this problem?
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Admin VIZPARK (verified owner) –
Hi, our textures are prepared to include displacement maps for stronger reliefs and bump maps for smaller details, so depending on the resolution and appearance of the material in your image, you can use either both or one of them by disabling the other. The displacement calculation times also depend on your general displacement settings in V-Ray and whether you use material displacement, or the displacement modifier (2D and 3D make a big difference as well). Usually the displacement calculation times can be optimized, so if you don´t mind, please send us a support ticket with your scene and we´ll take a look…
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Question
Jongthae –
After I purchase any of ur product, Once another version is released then how much do I need to pay for upgrading it or are there any other rule?
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Admin VIZPARK –
Here is a comparison of the plugins: https://www.vizpark.com/plugin-feature-comparison/
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Jongthae –
Currently Im still wondering about the different between Omnitile and Walls &Tiles, are these two plugins r similar? or wut is the major difference between both of them? or should i buy both of them?
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Admin VIZPARK –
You can activate up to 2 machines with one purchase. Please see FAQ above…
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Jongthae –
How many machines can be used with 1 purchase?
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Admin VIZPARK –
We would only charge for major upgrades (2.x, 3.x etc.), minor updates are always free. Within the past 3 years of Walls & Tiles, we are still at version 1.x, so all updates have been free. This also applies to the other plugins. Let me know if you have further questions and also please consider using the support ticket form: https://www.vizpark.com/support/direct-support/
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mbe –
The idea behind avoiding patterns is as old as 3D. Especially in arch-viz work with a lots of brick patterns this plugin is just great. The workflow is easy. The downside is slow computing and several script errors on 3dsmax 2015 combined with the Scanline Renderer while working with the demo. I also experienced time lags on my workstation. As an Octane Render User I have to bake my maps to a teture which was easy. The texture viewer UI could be improved and looks a bit cluttered which is just a personal taste.
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jefp –
A very flexible, fast and very and customizable way to create endless tiles. I’m not using simple telied textures anymore!
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arch3d –
The next step in photorealism. Fast to learn and easy to use. New material browser is very nice. Waiting for next textures sets.
Thx
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Question
bobpanil –
How many times a license can be reinstalled on the same machine?
Lets assume I install 1.4 now. After 2 weeks/months I decide to restore my system to a previous state before 1.4 was installed, when I had only 1.3.2.
Will I be able to upgrade again? Or it will be considered as a second machine? (and void my license on the laptop..)
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Admin VIZPARK –
Each license has 2 activations, so currently if you have activated Walls & Tiles on your machine and then do a complete re-install of the system, it will be considered as a second machine and a second activation. But you can always send us an support request and we can increase the number of activations in special cases.
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tulcarion –
It’s just awesome plug-in! I make very realistic maps in seconds now!
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prosthotoothist –
I have had Walls & Tiles for a while now and am enjoying using it on my projects. I decided to clone some of the plants and also add a nice car so the house looks lived in. The scene was rendered in Corona 1.0 and was originally rendered at 2X HD resolution and 100 passes. I am impressed by the high quality of the VP products that I have tried and would love to have more of them.
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Svetlana –
makes work very comfy, but the maps is not enough to start with it
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ChristopherM –
Good and easy to use plug in, good variation on the shapes. If I had to say something negative hmm more texture included with the plug-in.
Still totally worth to have and as texture library grows it will be a must have tool in the future.
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Admin VIZPARK –
Thanks for your comment. Actually the “normal” Walls & Tiles version includes only 10 multitextures as a basic starter set, because this version is mainly intended for those who have their own multitextures and want to create materials with their own multitextures. Walls & Tiles Complete is more what you were looking for I guess, because it includes 75 multitextures of the four All Walls texture packs. You can simply complement your Walls & Tiles by adding the ALL WALLS bundle for 99 Euros or each texture pack separately for 39 Euros.
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cicadadesign –
The new feature to have custom grout patterns really helps for my renderings!
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