Tag Archives: Crossmap

How to create random square tiles on faces with Crossmap

This tutorial shows how you can randomly distribute bitmaps on faces of objects with Crossmap. This is especially useful when creating stone floors or interior tiles for kitchens or bathrooms with just simple plane or box objects. Crossmap is a texture-map plugin from VIZPARK which loads multiple bitmaps at once and distributes these images on […]

How to create random walls and floors with Crossmap & BerconTile

This tutorial explains how to create randomly tiled wall or floor materials with Crossmap and BerconTile. Using this method has the advantage of getting rid of the tiling / repetition seen in many renderings with standard bitmaps. Also, you can save RAM by using smaller bitmaps for larger walls by still keeping a very high […]