VERSION 1.5.2 (APRIL 04, 2019)

  • Support for 3Ds Max 2020
  • Material Manager 1.3.3 Update

VERSION 1.5.2 (FEBRUARY 14, 2018)

  • (vray): Fixed error message in vray version, saying that normal_map is not compatible
  • (corona): Fixed update notification showing up even if version is correct
  • Fixed miscount in number of bitmaps shown when clearing all bitmaps
  • Installer now has a rendernode-only mode
  • Crossmap 1.5.0 included

VERSION 1.5.1 (JUNE 24, 2017)

  • FIX: Fixed various potential crashes with Max 2017
  • FIX: Includes Crossmap 1.4.9.7

VERSION 1.5.0 (MAY 24, 2017)

  • Support for Max 2018
  • Variation Presets
  • Randomization of Parameters
  • Better realtime thumbnail preview with ratio display
  • Default diffuse brick bitmap loaded when creating new material
  • New license system with VP License Manager
  • Potential crashes when working with Max 2017 (2017.1.1 update required)
  • [Corona version] Bump and normal map support
  • Crossmap 1.4.9 required
  • Dropped Max 2012 support

VERSION 1.4.4.01 (FEBRUARY 09, 2017)

  • Maxcript errors and possible crash when loading legacy scenes

VERSION 1.4.3.05 (SEPTEMBER 12, 2016)

  • Crash when opening preference dialog
  • A crash when opening the Probabilities dialog in some cases
  • Mapping mode and random sequence buttons could not be pressed in Max 2017
  • Demo expired link for Crossmap leads to wrong URL
  • Extended brick width and height from 10.0 m to 100.0 m for better compatibility with millimeter units
  • Swapped Load and Save Preset buttons position
  • URL colors changed from yellow to orange for better readability on dark and light grey GUI
  • Added Crossmap 1.4.7 (see Crossmap changelog for changes)

VERSION 1.4.1.02 (MAY 17, 2016)

  • Support for 3Ds Max 2017
  • Added Crossmap 1.4.5 update
  • Added Material Manager 1.1.8 LE update
  • Dropped support for 3Ds Max 2010 and 2011
  • Dropped support for V-Ray 1.x and 2.x

VERSION 1.4.1.02 (SEPT. 23, 2015)

  • 1.4.1 Update notification appearing although W&T is up to date
  • Installer did not install W&T (vray) for max 2013 properly

VERSION 1.4.1 (SEPT. 22, 2015)

  • Significant speed improvements when loading / creating materials
  • Added new Crossmap 1.4.1 version with improved licensing integration
  • Added Material Manager 1.0.1 update with fix for Corona compatibility
  • Auto-size calculation wrong in some cases, resulting in rows = 1
  • Added Crossmap Material Manager library presets

VERSION 1.4.0 (MAY 19, 2015)

  • NEW FEATURE: Material Manager 1.0 Lite Edition integration
  • NEW FEATURE: Material preset library for vray, Corona, scanline
  • NEW FEATURE: New Crossmap 1.4.0 included
  • NEW FEATURE: Render to Maps (bake bitmaps and create new material)
  • NEW FEATURE: New copy protection with nodelocked and floating licenses
  • NEW FEATURE: Full featured 14 day demo without activation
  • IMPROVEMENT: Display message in Max 2014 or higher to improve viewport performance settings
  • INSTALLER: Support for 3DS MAX 2016
  • Maxscript error when loading old scenes with missing bitmaps
  • Update correct infos in statistics on clear bitmaps
  • Auto-size calculation wrong in some cases, resulting in rows = 1
  • Last selected folder not remembered correctly during session

VERSION 1.3.2 (MARCH 06, 2015)

  • New Crossmap 1.3.11 included
  • Corona Renderer v1.0 compatibility
  • Max number of rows now 10.000 instead of 1.000
  • Deactivated blur value set to 0.01 on creation of plugin

VERSION 1.3.1 (MAY 13, 2014)

  • 3Ds Max 2015 support included
  • New Crossmap 1.3.9 included
  • Added Corona Render material version (in installation folder – no automatic installation)
  • Saved materials (.mat files) were not loaded correctly (bitmaps were missing)
  • File path was not remembered when loading bitmaps from a folder
  • Online update check was not working correctly sometimes
  • Fixed “override effect ID” error message in standard material version
  • Fixed some problems with preferences and autoload button script errors

VERSION 1.3.0 (MARCH 10, 2014)

  • New Crossmap 1.3.8 included
  • Random hsv now has up / down selection buttons
  • Diagonal mirroring
  • Add vray displacement modifier button with automatic settings
  • Automatic Size (calculated the number of rows based on brick size and uv map)
  • Improved performance by instancing 1 noise map instead of 6 noise maps on creation
  • Simplified shader network by replaceing Color Correction maps with xmap color corrections
  • Cancelling the select session directory caused a crash of the script
  • Diffuse color was reset on next scene loading, even if different color was selected
  • Error when clicking “Select Folder” “Preferences” or “List Bitmaps” after loading a session with WAT
  • Autoratio switch was turned on when loading old scenes, causing wrong ratios
  • Wrong colors on the bitmaps when loading old scenes into 2014
  • Random probability mode was not switched correctly, resulting in non-functioning probabilities
  • Sometimes maxscript errors appeared when opening preferences dialog, resulting in a WAT crash

VERSION 1.2.0 (JULY 17, 2013)

  • Random Probability mode to adjust per-tile-probabilites
  • Tile List dialog window to list tiles and probabilities
  • Use a procedural map or bitmap as mortar
  • Blend between procedural and original mortar
  • Statistics rollout with information about RAM use and pixel resolutions
  • Independent adjustment of with/height for crop edges and procedural edges
  • VP CROSSMAP version 1.3.4 included
  • IMPROVEMENT: Show bitmap names while loading in auto-load rollout
  • IMPROVEMENT: Multimatte vray element supported for Walls & Tiles on channel 1
  • IMPROVEMENT: Changelog weblink in about screen
  • Changed tile hue values from -100/100 to -180/180
  • Bump channel sometimes was too blurred when using real world mapping
  • Crop edge and procedural edge were calculated wrong (old scenes need to be updated)
  • KNOWN ISSUE: Nitrious viewport may result in slow gui refresh when textures are on in viewport (2013/2014 only)
  • KNOWN ISSUE: crop edges and random probability preview in viewport only works if rendering was triggered once

VERSION 1.1 (FEBRUARY 27, 2013)

  • Custom Bond patterns
  • Check for update (online)
  • Global hue, saturation, value for tiles
  • Select and store default library path in global preferences
  • Material and viewport preview now updates on random HSV, new random seed, random/linear sequence
  • Autoload Filter settings stored in global preferences
  • Maxscript error when using color correction in diffuse map
  • Crop edge sometimes not working correctly

VERSION 1.0 (DECEMBER 2, 2012)

  • NEW FEATURE: Automatic Ratio calculation while loading diffuse bitmaps
  • NEW FEATURE: Normal map support
  • NEW FEATURE: Global Gamma correction
  • NEW FEATURE: Load alpha maps for splitting mortar from bricks
  • NEW FEATURE: Change mortar brightness and contrast when alpha maps are loaded
  • IMPROVEMENT: Keep open file path stored in current session
  • IMPROVEMENT: Initial start will have per object mapping mode selected
  • IMPROVEMENT: Clear button for clearing all bitmaps
  • IMPROVEMENT: SORT all bitmaps after loading to avoid asynchronous layers
  • IMPROVEMENT: Alpha mask now includes changes in hsv randomization excluding mortar
  • FIX: sometimes missing maps in previews (green gaps)
  • FIX: strange reflection when no normal maps are loaded
  • FIX: alpha mask turned off after load, display wrong, controllers off
  • FIX: sometimes alpha maps are not recognized correctly after loading in numberslot
  • FIX: wrong cropping in proportion side and top-bottom. Now crops correct related to aspect ratio
  • FIX: script error when loading scenes saved with previous beta version
  • FIX: bump channel not working in vray material

VERSION 0.9.9 BETA (AUGUST 24, 2012)

  • Fixed a crash caused by Walls & Tiles with BerconTile and Crossmap in 3dsmax2013 when opening the material list
  • Fixed Aspect ratio parameter when loading a scene
  • Changed script structure to allow “in-between” maps between BerconTile and the material (e.g. Color Correction)
  • Added 5 new bond patterns: Rap Trap bond, Stretcher bond 2/3, Stretcher bond 3/3, Stretcher bond 2/4, Stretcher bond 4/4
  • Added new “Distortion” feature for distorting the complete map
  • Updated all bond pattern icons

VERSION 0.9.7 BETA (AUGUST 01, 2012)

  • First beta release