Author Archives: VIZPARK
HDRI lighting with 3ds max and vray
In this tutorial you can learn how you to set up and light a 3ds [...]
1 Comment
07
Oct
Oct
How to create random square tiles on faces with Crossmap
This tutorial shows how you can randomly distribute bitmaps on faces of objects with Crossmap. [...]
9 Comments
01
Mar
Mar
How to create random walls and floors with Crossmap & BerconTile
This tutorial explains how to create randomly tiled wall or floor materials with Crossmap and [...]
9 Comments
01
Mar
Mar
Introducing CROSSMAP and COLOR TOOLS for 3Ds max (free beta)
We are pleased to announce two new shader plugins for 3Ds Max 2010 and above [...]
01
Feb
Feb